COMMANDER · DECK
Queen Marchesa's Horcruxes
Bracket 4 · Optimized2020-04-10
DECK $
$917.45
MYTHIC
14
RARE
56
UNCOMMON
12
COMMON
18
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
16 cardsEnchantment
12 cardsArtifact
10 cardsSorcery
13 cardsInstant
11 cardsLand
24 cardsMONEY CARDS·65 CARDS·$723.17
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Planeswalker
1 cardCreature
12 cardsEnchantment
10 cardsArtifact
7 cardsSorcery
8 cardsInstant
11 cardsLand
16 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- 3 extra-turn cards — chaining turns is Bracket 4
- Ad Nauseam + Gideon of the Trials: two-card combo, for six mana or less, pieces included
- Beacon of Immortality + False Cure: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 3
COMBOS · 2
- Ad Nauseam + Gideon of the Trials — Bracket 3, two-card combo, for six mana or less, pieces included
- Beacon of Immortality + False Cure — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 33 cards not in the pool
BANNED · 1
NOT IN THE POOL · 33
CURVE
COLOR
TYPES
Land36
Nonbasic21
Basic15
Swamp13
Mountain5
Plains5
Creature17
Angel5
Cleric4
Demon3
Human3
Zombie3
Assassin1
Cat1
Knight1
Nightmare1
Shaman1
Spirit1
Vampire1
Outlaws1
Party4
Sorcery13
Enchantment12
Aura1
Artifact11
Angel1
Instant11
Planeswalker1
Gideon1
Legends11
Historic21
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target opponent loses the game
Infinite card draw
Bracket 2 · late two-card combo, for eight mana or less, pieces includedTarget opponent loses the game
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite card draw
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Near-infinite lifegainNear-infinite lifeloss for target opponent
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