MetaMox
COMMANDER · DECK

blue

Bracket 4 · Optimized
@Josh123456789 · 2026-09-17
Emry, Lurker of the Loch
DECK $
$1,345.37
MYTHIC
9
RARE
26
UNCOMMON
28
COMMON
37
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

17 cards

Enchantment

2 cards

Artifact

28 cards

Sorcery

4 cards

Instant

13 cards

Land

13 cards
MONEY CARDS·51 CARDS·$1,064.26
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Creature

8 cards

Enchantment

2 cards

Artifact

18 cards

Sorcery

3 cards

Instant

12 cards

Land

8 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 8 game changers — Bracket 3 allows 3
  • Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
  • Emry, Lurker of the Loch + Mirran Spy + Lotus Petal: two-card combo, for six mana or less, pieces included
  • Emry, Lurker of the Loch + Mirran Spy + Mishra's Bauble: two-card combo, for six mana or less, pieces included
  • and 5 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 8 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
80151182133643516+
COLOR
U: 41 pipsC: 95 pips
TYPES
Artifact39
Construct3
Equipment2
Phyrexian2
Artificer1
Horror1
Jellyfish1
Myr1
Shapeshifter1
Thopter1
Vedalken1
Land35
Nonbasic12
Basic23
Island24
Saga1
Urza's1
Creature18
Artificer5
Human4
Construct3
Wizard3
Merfolk2
Phyrexian2
Vedalken2
Detective1
Dog1
Drone1
Elemental1
Equipment1
Horror1
Jellyfish1
Myr1
Shapeshifter1
Thopter1
Party3
Instant13
Sorcery4
Enchantment3
Saga1
Urza's1
Legends11
Historic47
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS31 COMBOS
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite self-mill
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite colored manaInfinite storm count
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Artifact with MV<=2 that has a generic mana cost
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colored manaInfinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm countReturn any number of creatures to their owners' hands
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite colored manaInfinite creature tokensInfinite death triggersInfinite draw triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite storm count
Infinite ETBInfinite LTBInfinite millInfinite sacrifice triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm countReturn any number of creatures to their owners' hands
Infinite card drawInfinite draw triggersNear-infinite storm countReturn any number of creatures to their owners' hands
Infinite colorless manaInfinite storm count
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite millInfinite self-millInfinite storm count
Cast all spells in your libraryExile your libraryInfinite blue manaInfinite colorless manaInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite card drawInfinite draw triggers
Cast all spells in your libraryExile your libraryInfinite blue manaInfinite mana creatures you control can produceInfinite millInfinite self-millInfinite storm countInfinite untap of creatures you controlInfinite card drawInfinite draw triggers
Infinite card drawNear-infinite storm countInfinite draw triggers
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite card drawInfinite draw triggersNear-infinite storm count
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite colorless mana
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite storm countInfinite card draw at the beginning of the next upkeepInfinite draw triggers at the beginning of the next upkeep
Infinite card drawInfinite draw triggersNear-infinite storm count
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
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