COMMANDER · DECK
Vivi Ornitier
Bracket 4 · Optimized@Midbyte · 2025-05-11
DECK $
$357.32
MYTHIC
10
RARE
28
UNCOMMON
20
COMMON
42
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
19 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
14 cardsInstant
17 cardsLand
16 cardsMONEY CARDS·51 CARDS·$273.60
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Planeswalker
1 cardsCreature
15 cardsEnchantment
5 cardsArtifact
3 cardsSorcery
10 cardsInstant
12 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Vivi Ornitier + Quicksilver Elemental: early two-card combo, for four mana or less
- 1 game changer — Brackets 1 and 2 allow none
- Curiosity + Niv-Mizzet, Parun: early arguably two-card combo, with no mana to spend
- Niv-Mizzet, Parun + Ophidian Eye: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Vivi Ornitier + Quicksilver Elemental — Bracket 4, early two-card combo, for four mana or less
- Curiosity + Niv-Mizzet, Parun — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, Parun + Ophidian Eye — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, Parun + Niv-Mizzet, Visionary — Bracket 3, early arguably two-card combo, with no mana to spend
- Tandem Lookout + Niv-Mizzet, Parun — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land37
Nonbasic15
Basic22
Island12
Mountain11
God1
Creature20
Wizard13
Human7
Dragon2
God2
Beast1
Cat1
Dwarf1
Efreet1
Elemental1
Giant1
Merfolk1
Otter1
Scout1
Shaman1
Toy1
Party13
Instant17
Sorcery14
Artifact7
God1
Toy1
Enchantment7
Aura3
Case1
Planeswalker1
Ral1
Legends10
Historic15
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite untap of lands you control
Bracket 4 · early two-card combo, for four mana or lessInfinite red manaInfinite blue manaInfinite colored mana that can only be spent to activate abilities
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite card drawInfinite draw triggers