COMMANDER · DECK
Sea World
Bracket 4 · Optimized2020-06-24
101 CARDS (LIMIT 100)
DECK $
$344.59
MYTHIC
8
RARE
27
UNCOMMON
28
COMMON
38
COMMAND1 CARD
Creature
1 cardMAIN100 CARDS
Planeswalker
1 cardCreature
23 cardsEnchantment
7 cardsArtifact
8 cardsSorcery
14 cardsInstant
11 cardsLand
16 cardsMONEY CARDS·32 CARDS·$252.01
Sign in to save your threshold.
Creature
11 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
5 cardsInstant
5 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 1 mass land denial card — only Bracket 4 allows it
- 1 game changer — Brackets 1 and 2 allow none
- Kelpie Guide + Pemmin's Aura: arguably two-card combo, for six mana or less, pieces included
- Kelpie Guide + Freed from the Real: arguably two-card combo, for six mana or less, pieces included
- Arixmethes, Slumbering Isle + Pemmin's Aura: late two-card combo, for eight mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 4
- Kelpie Guide + Pemmin's Aura — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Kelpie Guide + Freed from the Real — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Arixmethes, Slumbering Isle + Pemmin's Aura — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Arixmethes, Slumbering Isle + Freed from the Real — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
26 cards not in the pool
NOT IN THE POOL · 26
CURVE
COLOR
TYPES
Land36
Nonbasic14
Basic22
Forest14
Island12
Creature24
Kraken6
Leviathan5
Serpent3
Beast2
God2
Octopus2
Crab1
Fish1
Human1
Merfolk1
Shaman1
Snake1
Wizard1
Party1
Sorcery14
Enchantment12
Aura4
God2
Human1
Saga1
Serpent1
Wizard1
Instant11
Artifact8
Equipment1
Planeswalker1
Kiora1
Legends10
Historic17
LAND PROBABILITY
36 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.7%
TURN 541.5%
TURN 664.0%
TURN 780.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana permanents you control can produce
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite green mana
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana permanents you control can produce
Comments · 0
No comments yet.