COMMANDER · DECK
[EDH] Athreos, Divine Intervention
Bracket 4 · Optimized2020-05-16
ONLY 99 CARDS
DECK $
$1,997.44
MYTHIC
5
RARE
59
UNCOMMON
19
COMMON
18
COMMAND1 CARD
Creature
1 cardMAIN98 CARDS
Creature
24 cardsEnchantment
9 cardsArtifact
7 cardsSorcery
8 cardsInstant
15 cardsLand
25 cardsSIDEBOARD1 CARD
Sorcery
1 cardMAYBE1 CARD
Sorcery
1 cardMONEY CARDS·68 CARDS·$1,590.74
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Creature
16 cardsEnchantment
8 cardsArtifact
4 cardsSorcery
6 cardsInstant
14 cardsLand
20 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 7 game changers — Bracket 3 allows 3
- Heliod, Sun-Crowned + Walking Ballista: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Heliod, Sun-Crowned + Walking Ballista — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
6 banned cards
BANNED · 6
CEDH
Not cEDH
- 7 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
4 banned cards, 20 cards not in the pool
BANNED · 4
NOT IN THE POOL · 20
CURVE
COLOR
TYPES
Land35
Nonbasic23
Basic12
Plains8
Swamp8
Desert1
Creature25
Human13
Cleric5
Vampire5
Wizard4
Shaman3
God2
Soldier2
Warrior2
Ally1
Bird1
Construct1
Kor1
Monk1
Nomad1
Orc1
Pirate1
Ranger1
Rogue1
Scout1
Zombie1
Outlaws2
Party12
Instant15
Enchantment11
God2
Artifact8
Construct1
Equipment1
Sorcery8
Legends6
Historic14
LAND PROBABILITY
35 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.0%
TURN 542.1%
TURN 664.7%
TURN 780.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Draw the game
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
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