MetaMox
COMMANDER · DECK

Phenax, God of Deception Budget 2025

Bracket 4 · Optimized
@Sr Rat · 2025-05-26
Phenax, God of Deception
DECK $
$75.32
MYTHIC
3
RARE
26
UNCOMMON
23
COMMON
48
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

26 cards

Enchantment

7 cards

Artifact

11 cards

Sorcery

10 cards

Instant

11 cards

Land

16 cards
MONEY CARDS·15 CARDS·$38.03
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BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Phenax, God of Deception + Sewer Nemesis + Fleet Swallower: early two-card combo, with no mana to spend
  • Phenax, God of Deception + Consuming Aberration + Fleet Swallower: early two-card combo, with no mana to spend
  • Phenax, God of Deception + Sewer Nemesis + Terisian Mindbreaker: early two-card combo, with no mana to spend
  • and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
CURVE
10511821531047596+
COLOR
U: 55 pipsB: 30 pipsC: 138 pips
TYPES
Land34
Nonbasic14
Basic20
Island13
Swamp9
Gate1
Creature27
Horror5
Wall5
Human3
Shapeshifter3
Wizard3
Zombie3
Illusion2
Leviathan2
Adventure1
Crab1
Fish1
God1
Juggernaut1
Kraken1
Merfolk1
Noble1
Soldier1
Vampire1
Party3
Artifact12
Equipment2
Juggernaut1
Instant11
Sorcery11
Adventure1
Merfolk1
Wizard1
Enchantment9
Saga2
Aura1
Curse1
God1
Horror1
Legends6
Historic20
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite mill for target opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite mill for target opponent
Infinite mill for target opponent
Bracket 3 · two-card combo, for six mana or lessInfinite self-millInfinite mill for target opponent
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponent
Bracket 2 · arguably two-card combo, for six mana or lessInfinite self-millInfinite mill for target opponentNear-infinite mill for target opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite mill for target opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite self-millInfinite mill for target opponent
Group
Color
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