COMMANDER · DECK
@Manpa · 2025-04-23
ILLEGAL: 1 CARD
DECK $
$307.38
MYTHIC
7
RARE
46
UNCOMMON
19
COMMON
28
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
29 cardsEnchantment
7 cardsArtifact
9 cardsSorcery
9 cardsInstant
7 cardsLand
21 cardsMONEY CARDS·41 CARDS·$229.32
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Planeswalker
2 cardsCreature
16 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
6 cardsInstant
2 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 1 · Exhibition
- No game changers, mass land denial, extra turns or two-card combos — nothing on the list puts it above Bracket 1
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 card not in the pool
NOT IN THE POOL · 1
DUEL COMMANDER
Not legal
1 banned card, 1 card not in the pool
BANNED · 1
NOT IN THE POOL · 1
CEDH
Not legal
- 1 card not in the pool
NOT IN THE POOL · 1
BRAWL (HISTORIC)
Not legal
28 cards not in the pool
NOT IN THE POOL · 28
CURVE
COLOR
TYPES
Land36
Nonbasic19
Basic17
Island12
Swamp9
Desert1
Creature30
Horror6
Human6
Crab4
God2
Mutant2
Nightmare2
Rogue2
Wizard2
Zombie2
Adventure1
Advisor1
Bat1
Dauthi1
Elemental1
Homarid1
Homunculus1
Illusion1
Knight1
Leviathan1
Lhurgoyf1
Mercenary1
Noble1
Pirate1
Spirit1
Villain1
Wall1
Warlock1
Outlaws5
Party4
Enchantment10
Aura1
God1
Horror1
Nightmare1
Sorcery10
Adventure1
Nightmare1
Artifact9
Instant7
Planeswalker2
Ashiok1
Jace1
Legends15
Historic23
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Each opponent loses the gameNear-infinite lifelossNear-infinite mill
Each opponent loses the gameInfinite millNear-infinite lifeloss
Near-infinite mill
Infinite mill for target opponentNear-infinite mill
Near-infinite millNear-infinite self-mill
Infinite self-millInfinite mill for target opponentNear-infinite mill for target opponent
Infinite mill
Infinite mill for up to two target playersNear-infinite self-mill
Infinite mill for target opponentNear-infinite mill
Infinite millNear-infinite self-mill
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