COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
14 cardsEnchantment
5 cardsArtifact
8 cardsSorcery
16 cardsInstant
17 cardsLand
20 cardsMONEY CARDS·50 CARDS·$445.46
Sign in to save your threshold.
Creature
11 cardsEnchantment
3 cardsArtifact
7 cardsSorcery
12 cardsInstant
9 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- The Locust God + Kindred Discovery: early two-card combo, with no mana to spend
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- The Locust God + Kindred Discovery — Bracket 4, early two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land38
Nonbasic18
Basic20
Island11
Mountain11
Desert2
Instant18
Sorcery16
Creature15
Wizard7
Horror3
Dragon2
God2
Human2
Merfolk2
Sphinx2
Goblin1
Phyrexian1
Squid1
Vedalken1
Warrior1
Zombie1
Party8
Artifact9
Equipment1
Horror1
Phyrexian1
Enchantment6
God1
Planeswalker1
Chandra1
Legends6
Historic15
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawNear-infinite creature tokens with hasteNear-infinite ETB