COMMANDER · DECK
Vish Kal
Bracket 3 · Upgraded@Rob7622 · 2026-09-30
DECK $
$960.63
MYTHIC
28
RARE
36
UNCOMMON
9
COMMON
27
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
7 cardsCreature
24 cardsEnchantment
12 cardsArtifact
11 cardsSorcery
5 cardsInstant
2 cardsLand
18 cardsMONEY CARDS·47 CARDS·$754.28
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Planeswalker
3 cardsCreature
18 cardsEnchantment
9 cardsArtifact
4 cardsSorcery
4 cardsInstant
1 cardLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Maha, Its Feathers Night + Elesh Norn, Grand Cenobite: locks the table
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Maha, Its Feathers Night + Elesh Norn, Grand Cenobite — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 19 cards not in the pool
BANNED · 1
NOT IN THE POOL · 19
CURVE
COLOR
TYPES
Land38
Nonbasic16
Basic22
Plains13
Swamp13
Creature25
Human8
Vampire6
Knight3
Cleric2
Giant2
Phyrexian2
Praetor2
Rogue2
Warrior2
Wizard2
Zombie2
Assassin1
Bird1
Cat1
Dog1
Dragon1
Elemental1
Goblin1
Pirate1
Shaman1
Soldier1
Spirit1
Tiefling1
Warlock1
Outlaws5
Party8
Enchantment13
Adventure1
Aura1
Faerie1
Artifact11
Equipment1
Infinity1
Stone1
Planeswalker7
Elspeth2
Gideon1
Liliana1
Nixilis1
Sorin1
Szat1
Sorcery5
Adventure1
Instant2
Legends20
Historic30
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · locks the tableReduce the toughness of creatures opponents control to 0Creatures opponents control die upon enteringLock
Infinite -1/-1 to any number of target creaturesInfinite death triggersInfinite ETB
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
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