COMMANDER · DECK
Ezio Auditore da Firenze - Lose the Game Tribal
Bracket 4 · Optimized2020-07-05
DECK $
$6,999.60
MYTHIC
23
RARE
86
UNCOMMON
11
COMMON
20
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
14 cardsEnchantment
11 cardsArtifact
8 cardsSorcery
13 cardsInstant
13 cardsLand
37 cardsSIDEBOARD41 CARDS
Creature
11 cardsEnchantment
11 cardsArtifact
5 cardsSorcery
4 cardsInstant
3 cardsLand
7 cardsMONEY CARDS·94 CARDS·$5,587.70
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Planeswalker
1 cardCreature
10 cardsEnchantment
17 cardsArtifact
10 cardsSorcery
14 cardsInstant
13 cardsLand
29 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 3 extra-turn cards — chaining turns is Bracket 4
- Wheel of Misfortune + Intervention Pact: early two-card combo, for four mana or less, pieces included
- 3 game changers — Brackets 1 and 2 allow none
- Transcendence + The Book of Exalted Deeds: arguably two-card combo, for six mana or less, pieces included
- Transcendence + Angel's Grace: late two-card combo, for eight mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 3
COMBOS · 4
- Wheel of Misfortune + Intervention Pact — Bracket 4, early two-card combo, for four mana or less, pieces included
- Transcendence + The Book of Exalted Deeds — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Transcendence + Angel's Grace — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Triskaidekaphobia + Tree of Perdition — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards, commander banned as a commander
BANNED · 3
BANNED AS A COMMANDER · 1
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 28 cards not in the pool
BANNED · 2
NOT IN THE POOL · 28
CURVE
COLOR
TYPES
Land37
Nonbasic32
Basic5
Island11
Mountain11
Forest8
Plains8
Swamp8
Creature16
Human5
Shaman3
Citizen2
Saga2
Ally1
Assassin1
Aura1
Avatar1
Curse1
Dragon1
Elf1
Golem1
Halfling1
Knight1
Minion1
Minotaur1
Monk1
Moogle1
Noble1
Ogre1
Phyrexian1
Scout1
Snake1
Soldier1
Sphinx1
Spirit1
Warrior1
Wizard1
Outlaws1
Party2
Enchantment13
Saga2
Aura1
Curse1
Knight1
Ogre1
Shaman1
Soldier1
Spirit1
Instant13
Sorcery13
Artifact9
Book2
Equipment1
Golem1
Planeswalker3
Vraska2
Bolas1
Legends16
Historic24
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS33 COMBOS
Target opponent loses the game at the beginning of their next upkeep
Each opponent with 20 or more life loses the game
Near-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or less, pieces includedTarget player loses the game
Each opponent loses the game
Each opponent loses the game
Target opponent loses the game
Target opponent loses the game at the beginning of their next upkeep
Target opponent loses the game
Bracket 2 · late two-card combo, for eight mana or less, pieces includedDraw the game
Draw the game
Each opponent loses the game
Target opponent loses the game at the beginning of their next upkeep
Target opponent loses the game at the beginning of their next upkeep
Target opponent loses the game at the beginning of their next upkeep
Draw the game
Draw the game
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedDraw the game
Target opponent loses the game at the beginning of their next upkeep
Target opponent loses the game
Target opponent loses the game
Target opponent loses the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedNear-infinite lifegain
Target opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Target opponent loses the game at the beginning of their next upkeep
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