COMMANDER · DECK
Niv-Mizzet
No bracket · Banned2020-07-04
BANNED: 1 CARD
DECK $
$354.63
MYTHIC
4
RARE
24
UNCOMMON
28
COMMON
46
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
20 cardsEnchantment
5 cardsArtifact
11 cardsSorcery
3 cardsInstant
20 cardsLand
20 cardsMAYBE2 CARDS
Creature
1 cardInstant
1 cardMONEY CARDS·37 CARDS·$263.05
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Planeswalker
2 cardsCreature
15 cardsEnchantment
1 cardArtifact
5 cardsSorcery
1 cardInstant
9 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Glint-Horn Buccaneer + Curiosity — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Brallin, Skyshark Rider + Curiosity — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Glint-Horn Buccaneer + Ophidian Eye — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Glint-Horn Buccaneer + Tandem Lookout — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Curiosity + Niv-Mizzet, Parun — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 banned card
BANNED · 1
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not legal
- 1 banned card
BANNED · 1
BRAWL (HISTORIC)
Not legal
2 banned cards, 25 cards not in the pool
BANNED · 2
NOT IN THE POOL · 25
CURVE
COLOR
TYPES
Land38
Nonbasic18
Basic20
Island12
Mountain11
Desert2
Gate1
Creature21
Wizard9
Human5
Dragon3
Merfolk3
Pirate2
Sphinx2
Dinosaur1
Drake1
Elder1
Faerie1
Goblin1
God1
Horror1
Minotaur1
Phyrexian1
Scout1
Shaman1
Vedalken1
Warrior1
Outlaws2
Party10
Instant20
Artifact12
Equipment5
Horror1
Phyrexian1
Enchantment5
Aura2
Sorcery3
Planeswalker2
Jace1
Narset1
Legends9
Historic21
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Infinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Infinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Infinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite draw triggersInfinite card drawNear-infinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
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