COMMANDER · DECK
Big hands end lives
Bracket 4 · Optimized@Tyliggon · 2025-05-13
DECK $
$417.80
MYTHIC
9
RARE
31
UNCOMMON
29
COMMON
31
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
28 cardsEnchantment
8 cardsArtifact
10 cardsSorcery
14 cardsInstant
13 cardsLand
8 cardsMONEY CARDS·45 CARDS·$320.82
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Creature
22 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
7 cardsInstant
3 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
CURVE
COLOR
TYPES
Creature29
Human11
Wizard10
Avatar4
Elder4
Demon3
Noble3
Rogue3
Incarnation2
Saga2
Skeleton2
Zombie2
Assassin1
Beast1
Bird1
Cat1
Dragon1
Efreet1
Faerie1
Frog1
God1
Knight1
Mutant1
Nightmare1
Phyrexian1
Shaman1
Shapeshifter1
Soldier1
Warrior1
Outlaws4
Party14
Land26
Nonbasic5
Basic21
Island10
Mountain7
Swamp4
Instant15
Sorcery14
Artifact12
Bird1
God1
Enchantment11
Aura2
Saga2
Demon1
Dragon1
Human1
Nightmare1
Noble1
Warrior1
Legends19
Historic30
LAND PROBABILITY
26 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.9%
TURN 563.3%
TURN 683.7%
TURN 793.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Near-infinite lootingNear-infinite magecraft triggersNear-infinite self-discard triggersNear-infinite self-millNear-infinite storm countNear-infinite surveilNear-infinite draw triggers