MetaMox
COMMANDER · DECK

Anzrag, the Quake-Mole

Bracket 1 · Exhibition
@Ninjahhhslayer · 2025-05-28
Anzrag, the Quake-Mole
DECK $
$964.74
MYTHIC
11
RARE
31
UNCOMMON
23
COMMON
35
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

23 cards

Enchantment

7 cards

Artifact

7 cards

Sorcery

13 cards

Instant

12 cards

Battle

1 card

Land

14 cards
MONEY CARDS·43 CARDS·$755.29
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Creature

14 cards

Enchantment

3 cards

Artifact

7 cards

Sorcery

6 cards

Instant

7 cards

Battle

1 card

Land

5 cards
BRACKETCOMMANDER BRACKETS
Bracket 1 · Exhibition
  • No game changers, mass land denial, extra turns or two-card combos — nothing on the list puts it above Bracket 1
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
CURVE
006111214311495126+
COLOR
R: 22.5 pipsG: 68.5 pipsC: 147 pips
TYPES
Land36
Nonbasic12
Basic24
Forest16
Mountain12
Creature25
Dinosaur5
Warrior4
Beast3
Elder3
God3
Dragon2
Elf2
Human2
Phyrexian2
Bear1
Boar1
Centaur1
Druid1
Elemental1
Horror1
Incarnation1
Lizard1
Mercenary1
Mole1
Plant1
Scout1
Siege1
Snake1
Tyranid1
Wolf1
Wurm1
Outlaws1
Party4
Sorcery13
Arcane1
Instant12
Enchantment8
Aura4
God1
Artifact7
Equipment4
Battle1
Dinosaur1
Siege1
Legends17
Historic22
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Near-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Infinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
ADDITIONAL REQUIREMENTS
Card Preventing Combat Damage Dealt To/By a Creature
Group
Color
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