COMMANDER · DECK
Kokusho
Bracket 4 · Optimized2020-06-08
DECK $
$1,477.57
MYTHIC
13
RARE
55
UNCOMMON
27
COMMON
41
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
16 cardsEnchantment
7 cardsArtifact
18 cardsSorcery
15 cardsInstant
7 cardsLand
12 cardsMAYBE36 CARDS
Planeswalker
3 cardsCreature
13 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
2 cardsInstant
3 cardsLand
2 cardsMONEY CARDS·77 CARDS·$1,170.48
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Planeswalker
3 cardsCreature
17 cardsEnchantment
11 cardsArtifact
18 cardsSorcery
12 cardsInstant
4 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Vito, Thorn of the Dusk Rose + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Kokusho, the Evening Star + Mikaeus, the Unhallowed + Yawgmoth, Thran Physician: early arguably two-card combo, with no mana to spend
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Vito, Thorn of the Dusk Rose + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Kokusho, the Evening Star + Mikaeus, the Unhallowed + Yawgmoth, Thran Physician — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic11
Basic25
Swamp25
Artifact19
Equipment2
Golem1
Creature17
Demon3
Human3
Zombie3
Cleric2
God2
Spirit2
Vampire2
Wizard2
Dragon1
Golem1
Knight1
Nightmare1
Phyrexian1
Shade1
Snake1
Party4
Sorcery15
Arcane1
Enchantment10
Aura3
God2
Demon1
Instant8
Legends10
Historic29
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawNear-infinite lifegainNear-infinite lifelossNear-infinite lifegain triggersNear-infinite ETBNear-infinite LTBNear-infinite death triggersNear-infinite sacrifice triggers
Infinite card drawInfinite draw triggersNear-infinite death triggersNear-infinite creature ETBNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifelossNear-infinite creature LTBNear-infinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Infinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite colored manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying