COMMANDER · DECK
Fox Boom Pow
No bracket · Banned2020-06-05
104 CARDS (LIMIT 100)BANNED: 1 CARD
DECK $
$888.85
MYTHIC
9
RARE
39
UNCOMMON
25
COMMON
31
COMMAND1 CARD
Creature
1 cardsMAIN103 CARDS
Creature
21 cardsEnchantment
8 cardsArtifact
22 cardsSorcery
6 cardsInstant
14 cardsLand
13 cardsMONEY CARDS·61 CARDS·$702.83
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Creature
17 cardsEnchantment
7 cardsArtifact
13 cardsSorcery
4 cardsInstant
12 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Splinter Twin + Village Bell-Ringer — Bracket 4, early two-card combo, with no mana to spend
- Zirda, the Dawnwaker + Basalt Monolith — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Village Bell-Ringer — Bracket 4, early two-card combo, with no mana to spend
- Combat Celebrant + Kiki-Jiki, Mirror Breaker — Bracket 4, early two-card combo, with no mana to spend
- Combat Celebrant + Splinter Twin — Bracket 3, early arguably two-card combo, with no mana to spend
- Heliod, Sun-Crowned + Walking Ballista — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land32
Nonbasic11
Basic21
Mountain11
Plains11
Artifact25
Equipment4
Book2
Cleric1
Construct1
Elk1
Human1
Wizard1
Creature22
Human11
Cleric4
Goblin4
Artificer2
Elemental2
Pirate2
Scout2
Shaman2
Soldier2
Advisor1
Construct1
Elk1
Fox1
God1
Minotaur1
Nomad1
Nymph1
Ranger1
Warrior1
Wizard1
Outlaws2
Party6
Instant14
Enchantment10
Aura1
God1
Nymph1
Sorcery6
Legends7
Historic31
LAND PROBABILITY
32 LANDS · 103 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 423.1%
TURN 552.2%
TURN 674.5%
TURN 788.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite ETB
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control