COMMANDER · DECK
BRAGO 2.0
Bracket 4 · Optimized@penemon · 2025-02-23
DECK $
$893.49
MYTHIC
11
RARE
43
UNCOMMON
25
COMMON
21
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
34 cardsEnchantment
7 cardsArtifact
9 cardsSorcery
3 cardsInstant
10 cardsLand
23 cardsMONEY CARDS·53 CARDS·$702.98
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Planeswalker
1 cardsCreature
20 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
2 cardsInstant
8 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Brago, King Eternal + Strionic Resonator: early two-card combo, with no mana to spend
- Peregrine Drake + Deadeye Navigator: early arguably two-card combo, for four mana or less
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Brago, King Eternal + Strionic Resonator — Bracket 4, early two-card combo, with no mana to spend
- Peregrine Drake + Deadeye Navigator — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic22
Basic14
Island8
Plains8
Human1
Saga1
Urza's1
Warlock1
Creature35
Human14
Wizard9
Elemental4
Spirit4
Beast2
Cat2
Phyrexian2
Rogue2
Scout2
Shapeshifter2
Angel1
Artificer1
Cleric1
Dog1
Drake1
Elk1
Faerie1
God1
Golem1
Halfling1
Incarnation1
Knight1
Noble1
Praetor1
Rabbit1
Soldier1
Wall1
Warlock1
Outlaws3
Party12
Artifact11
Equipment1
Golem1
Phyrexian1
Shapeshifter1
Enchantment10
Saga2
Dog1
God1
Urza's1
Instant10
Sorcery3
Planeswalker1
Legends10
Historic23
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Infinite ETBInfinite LTB
Infinite colorless manaInfinite ETBInfinite LTBInfinite storm count
Infinite LTBInfinite ETBInfinite storm countInfinite mana lands you control can produceInfinite blue manaInfinite untap of lands you control
Infinite creature tokensInfinite death triggersInfinite ETBInfinite LTB
Infinite blinkingInfinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite creature ETBInfinite creature LTBInfinite creature tokensInfinite landfall triggersInfinite blinking of permanentsInfinite mana lands you control that enter the battlefield untapped can produceExile all nonland permanents opponents controlInfinite mana lands you control can produce
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite storm countInfinite blue manaInfinite untap of lands you control
Bracket 4 · early two-card combo, with no mana to spendInfinite blinking of nonland permanentsInfinite creature ETBInfinite creature LTBInfinite mana artifacts you control can produce
Infinite creature LTBInfinite creature ETB
Exile all nonland permanents opponents controlInfinite creature ETBInfinite creature LTBInfinite blinking of permanentsInfinite creature tokensInfinite landfall triggersInfinite mana lands you control can produceInfinite mana lands you control that enter the battlefield untapped can produce
Infinite creature LTBInfinite creature ETBInfinite storm countInfinite mana lands you control can produceInfinite blue manaInfinite untap of lands you control
Infinite creature LTBInfinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite blinking of permanentsInfinite mana lands you control that enter the battlefield untapped can produceExile all nonland permanents opponents controlInfinite mana lands you control can produce