COMMANDER · DECK
Zur the Slurchanter
Bracket 4 · Optimized@c_Ganley · 2026-10-07
DECK $
$1,494.16
MYTHIC
8
RARE
59
UNCOMMON
21
COMMON
12
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
9 cardsEnchantment
29 cardsArtifact
12 cardsSorcery
2 cardsInstant
11 cardsLand
32 cardsMONEY CARDS·66 CARDS·$1,185.14
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Creature
9 cardsEnchantment
17 cardsArtifact
5 cardsSorcery
2 cardsInstant
10 cardsLand
23 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 15 game changers — Bracket 3 allows 3
- Stasis + Smothering Tithe: mass land denial
- Zur the Enchanter + Second Chance + Tel-Jilad Stylus: infinite extra turns
- Zur the Enchanter + Second Chance + Rishadan Pawnshop: infinite extra turns
- and 4 more combos that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 15 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 7
- Stasis + Smothering Tithe — Bracket 4, mass land denial
- Zur the Enchanter + Second Chance + Tel-Jilad Stylus — Bracket 4, infinite extra turns
- Zur the Enchanter + Second Chance + Rishadan Pawnshop — Bracket 4, infinite extra turns
- Helm of Obedience + Rest in Peace — Bracket 4, early two-card combo, for four mana or less
- Zur the Enchanter + Stasis + Tel-Jilad Stylus — Bracket 3, locks the table
- Energy Field + Rest in Peace — Bracket 3, locks the table
- Zur the Enchanter + Stasis + Rishadan Pawnshop — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land36
Nonbasic29
Basic7
Island6
Plains5
Swamp5
Town1
Enchantment29
Aura4
Artifact14
Golem1
Human1
Soldier1
Instant13
Creature10
Human8
Wizard3
Rogue2
Advisor1
Bard1
Bird1
Cleric1
Golem1
Soldier1
Outlaws2
Party6
Sorcery2
Legends6
Historic19
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 4 · early two-card combo, for four mana or lessExile target opponent's library
Bracket 3 · locks the tablePrevent all damage that would be dealt to you by sources you don't controlLock
Bracket 3 · locks the tableOpponents skip their untap stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 3 · locks the tableOpponents skip their untap stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · mass land denialMass Land DenialPlayers skip their untap stepsLock