MetaMox
COMMANDER · DECK

Marwyn EDH

Bracket 4 · Optimized
2020-06-02
Marwyn, the Nurturer
DECK $
$475.93
MYTHIC
3
RARE
35
UNCOMMON
25
COMMON
55
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

38 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

6 cards

Sorcery

8 cards

Instant

12 cards

Land

5 cards
MONEY CARDS·58 CARDS·$364.73
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Creature

32 cards
NAMECOSTPRICE

Enchantment

3 cards

Artifact

6 cards

Sorcery

5 cards

Instant

9 cards

Land

3 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Umbral Mantle + Marwyn, the Nurturer: early two-card combo, for four mana or less
  • Umbral Mantle + Priest of Titania: early arguably two-card combo, with no mana to spend
  • Umbral Mantle + Gyre Sage: early arguably two-card combo, with no mana to spend
  • and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
CURVE
001911421531044566+
COLOR
G: 89 pipsC: 108 pips
TYPES
Creature39
Elf32
Druid15
Warrior5
Shaman4
Elemental2
Scout2
Beast1
Dinosaur1
Human1
Insect1
Ranger1
Spirit1
Party5
Land31
Nonbasic4
Basic27
Forest27
Instant12
Sorcery8
Artifact6
Equipment3
Enchantment5
Aura2
Legends6
Historic11
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinitely large creature until end of turnInfinite green manaInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite +1/+1 counters on creatures you control
Infinite green manaInfinite power and toughness for certain creatures until end of turnInfinite +1/+1 counters on creatures you control
Infinitely large creature until end of turnInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite +1/+1 counters on creatures you control
Bracket 2 · arguably two-card combo, with no mana to spendInfinitely large creature until end of turn
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 4 · early two-card combo, for four mana or lessInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early two-card combo, with no mana to spendInfinitely large creature until end of turn
Group
Color
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