COMMANDER · DECK
Kambal the Tax Collector
Bracket 3 · Upgraded2020-04-28
DECK $
$580.22
MYTHIC
5
RARE
40
UNCOMMON
26
COMMON
34
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
20 cardsEnchantment
15 cardsArtifact
11 cardsSorcery
10 cardsInstant
6 cardsLand
21 cardsMAYBE5 CARDS
Enchantment
4 cardsArtifact
1 cardMONEY CARDS·49 CARDS·$444.67
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Planeswalker
1 cardCreature
9 cardsEnchantment
13 cardsArtifact
9 cardsSorcery
5 cardsInstant
4 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 32 cards not in the pool
BANNED · 1
NOT IN THE POOL · 32
CURVE
COLOR
TYPES
Land36
Nonbasic19
Basic17
Swamp9
Plains8
Gate1
Creature21
Vampire10
Human6
Cleric5
Ally2
God2
Shaman2
Advisor1
Dog1
Knight1
Monk1
Noble1
Phyrexian1
Rebel1
Rogue1
Warrior1
Wizard1
Zombie1
Outlaws1
Party8
Enchantment18
God2
Artifact11
Sorcery10
Instant6
Planeswalker1
Sorin1
Legends13
Historic22
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Near-infinite lifeloss
Near-infinite lifeloss
Target opponent loses the game
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Infinite damageInfinite lifegain triggers
Target opponent loses the game
Near-infinite lifegainNear-infinite lifeloss for up to two target opponents
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
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