COMMANDER · DECK
Arixmethes, Slumbering Isle
Bracket 4 · Optimized2020-04-17
DECK $
$146.97
MYTHIC
7
RARE
34
UNCOMMON
16
COMMON
43
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
3 cardsCreature
29 cardsEnchantment
8 cardsArtifact
7 cardsSorcery
9 cardsInstant
8 cardsLand
6 cardsMONEY CARDS·29 CARDS·$95.82
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Planeswalker
2 cardsCreature
8 cardsEnchantment
7 cardsArtifact
3 cardsSorcery
5 cardsInstant
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 1 mass land denial card — only Bracket 4 allows it
- Arixmethes, Slumbering Isle + Pemmin's Aura: early two-card combo, with no mana to spend
- Arixmethes, Slumbering Isle + Freed from the Real: early two-card combo, with no mana to spend
- Archetype of Imagination + Stormtide Leviathan: locks the table
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 3
- Arixmethes, Slumbering Isle + Pemmin's Aura — Bracket 4, early two-card combo, with no mana to spend
- Arixmethes, Slumbering Isle + Freed from the Real — Bracket 4, early two-card combo, with no mana to spend
- Archetype of Imagination + Stormtide Leviathan — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land35
Nonbasic4
Basic31
Island21
Forest10
Creature30
Kraken10
Leviathan9
Merfolk3
Octopus2
Wizard2
Bear1
Dinosaur1
Druid1
Elder1
Elemental1
Giant1
Human1
Serpent1
Whale1
Party2
Enchantment11
Aura3
Human1
Saga1
Serpent1
Wizard1
Sorcery9
Arcane1
Artifact8
Equipment3
Leviathan1
Instant8
Planeswalker3
Kiora3
Legends14
Historic21
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite green mana
Bracket 4 · early two-card combo, with no mana to spendInfinite green mana
Bracket 3 · locks the tableOpponents can't attack with most creaturesLock