COMMANDER · DECK
CMDR_Tahngarth
Bracket 2 · Core2020-04-29
DECK $
$649.60
MYTHIC
8
RARE
42
UNCOMMON
18
COMMON
32
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
17 cardsEnchantment
9 cardsArtifact
20 cardsSorcery
8 cardsInstant
7 cardsLand
21 cardsMONEY CARDS·48 CARDS·$507.17
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Creature
8 cardsEnchantment
8 cardsArtifact
15 cardsSorcery
5 cardsInstant
7 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 2 · Core
- one extra-turn card — fine from Bracket 2 up
- Aggravated Assault + Cryptolith Rite: arguably two-card combo, for six mana or less, pieces included
- Sword of Feast and Famine + Aggravated Assault: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
- Aggravated Assault + Cryptolith Rite — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Sword of Feast and Famine + Aggravated Assault — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 37 cards not in the pool
BANNED · 1
NOT IN THE POOL · 37
CURVE
COLOR
TYPES
Land38
Nonbasic19
Basic19
Forest13
Mountain12
Desert2
Artifact20
Equipment9
Book1
Vehicle1
Creature18
Human3
Shaman3
Druid2
Elf2
Insect2
Minotaur2
Snake2
Warrior2
Dragon1
Elemental1
Goblin1
God1
Phoenix1
Plant1
Rogue1
Samurai1
Scout1
Spider1
Wall1
Zombie1
Outlaws1
Party3
Enchantment10
Aura2
Curse1
God1
Sorcery8
Arcane1
Instant7
Legends11
Historic25
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite combat damageInfinite combat phasesInfinite damageOpponents discard their handsInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored manaInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite combat phases
Infinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
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