COMMANDER · DECK
counters and tokens
Bracket 3 · Upgraded2020-05-01
ONLY 99 CARDS
DECK $
$386.27
MYTHIC
5
RARE
24
UNCOMMON
21
COMMON
49
COMMAND1 CARD
Creature
1 cardsMAIN98 CARDS
Planeswalker
2 cardsCreature
24 cardsEnchantment
5 cardsArtifact
8 cardsSorcery
13 cardsInstant
7 cardsLand
3 cardsMONEY CARDS·42 CARDS·$294.29
Sign in to save your threshold.
Planeswalker
2 cardsCreature
15 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
10 cardsInstant
5 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Hapatra, Vizier of Poisons + Yawgmoth, Thran Physician + Zulaport Cutthroat: early arguably two-card combo, with no mana to spend
- Hapatra, Vizier of Poisons + Yawgmoth, Thran Physician + Blood Artist: early arguably two-card combo, with no mana to spend
- Hapatra, Vizier of Poisons + Yawgmoth, Thran Physician + Obelisk Spider: early arguably two-card combo, with no mana to spend
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Hapatra, Vizier of Poisons + Yawgmoth, Thran Physician + Zulaport Cutthroat — Bracket 3, early arguably two-card combo, with no mana to spend
- Hapatra, Vizier of Poisons + Yawgmoth, Thran Physician + Blood Artist — Bracket 3, early arguably two-card combo, with no mana to spend
- Hapatra, Vizier of Poisons + Yawgmoth, Thran Physician + Obelisk Spider — Bracket 3, early arguably two-card combo, with no mana to spend
- Devoted Druid + Quillspike — Bracket 2, arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land39
Nonbasic1
Basic38
Forest20
Swamp18
Creature25
Human9
Elf7
Shaman6
Warrior3
Cleric2
Druid2
Elemental2
Phyrexian2
Snake2
Advisor1
Ally1
Assassin1
Beast1
Demon1
Knight1
Monk1
Ooze1
Rogue1
Spider1
Vampire1
Outlaws2
Party6
Sorcery13
Arcane1
Artifact8
Equipment2
Instant7
Enchantment6
Aura1
Planeswalker2
Garruk1
Vraska1
Legends10
Historic17
LAND PROBABILITY
39 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.8%
TURN 533.9%
TURN 655.4%
TURN 772.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendDestroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlInfinite -1/-1 countersLockNear-infinite card drawNear-infinite death triggersNear-infinite draw triggersNear-infinite ETBNear-infinite lifegain triggersNear-infinite lifelossNear-infinite LTBNear-infinite sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendDestroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlInfinite -1/-1 countersNear-infinite card drawNear-infinite death triggersNear-infinite draw triggersNear-infinite ETBNear-infinite lifegain triggersNear-infinite lifelossNear-infinite LTBNear-infinite sacrifice triggersLock
Bracket 2 · arguably two-card combo, with no mana to spendInfinitely large creature until end of turn
Infinite death triggersInfinite creature ETBInfinite creature LTB
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifelossNear-infinite lifegain triggersNear-infinite creature ETBNear-infinite creature LTBNear-infinite death triggersNear-infinite creature sacrifice triggersNear-infinite card drawNear-infinite draw triggersDestroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlInfinite -1/-1 countersLock