MetaMox
COMMANDER · DECK

NajeelaTokens

Bracket 3 · Upgraded
2020-04-18
DECK $
$916.41
MYTHIC
18
RARE
69
UNCOMMON
40
COMMON
46
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

30 cards
NAMECOSTPRICE

Enchantment

16 cards

Artifact

9 cards

Sorcery

6 cards

Instant

2 cards

Land

17 cards
MAYBE73 CARDS

Creature

42 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

9 cards

Sorcery

9 cards

Instant

4 cards

Land

1 card
NAMECOSTPRICE
MONEY CARDS·78 CARDS·$703.94
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Creature

26 cards
NAMECOSTPRICE

Enchantment

14 cards

Artifact

14 cards

Sorcery

9 cards

Instant

3 cards

Land

12 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Najeela, the Blade-Blossom + Druids' Repository: two-card combo, for six mana or less, pieces included
  • Najeela, the Blade-Blossom + Sword of Feast and Famine: two-card combo, for six mana or less, pieces included
  • Aggravated Assault + Song of Freyalise: arguably two-card combo, for six mana or less, pieces included
  • and 5 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
CURVE
00512321331547506+
COLOR
W: 19.5 pipsU: 3 pipsB: 10 pipsR: 16 pipsG: 31.5 pipsC: 103 pips
TYPES
Land36
Nonbasic13
Basic23
Forest10
Mountain7
Plains7
Swamp4
Island3
Aura1
Creature31
Warrior28
Human11
Elf6
Azra3
Cat3
Shapeshifter2
Zombie2
Cyclops1
Elemental1
Giant1
God1
Minotaur1
Orc1
Werewolf1
Changeling1
Party28
Enchantment16
Aura4
Cartouche1
Saga1
Artifact10
Equipment2
Shapeshifter1
Sorcery6
Elf1
Instant2
Planeswalker1
Domri1
Legends16
Historic25
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite creature tokens with hasteInfinite combat phasesInfinite creature ETBInfinite lifegainInfinite lifegain triggers
Infinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite combat damageNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite combat phasesInfinite creature tokens
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored manaInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite combat phasesInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite combat phasesInfinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggers
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite combat damageInfinite combat phasesInfinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored manaInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite combat phases
Infinite combat phases
Infinite combat phasesInfinite green manaInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Group
Color
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