COMMANDER · DECK
Haldan and Pako fetch- cedh deck
No bracket · Banned2020-06-06
BANNED: 1 CARD
DECK $
$6,436.90
MYTHIC
6
RARE
40
UNCOMMON
16
COMMON
38
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Planeswalker
1 cardsCreature
2 cardsEnchantment
11 cardsArtifact
15 cardsSorcery
12 cardsInstant
23 cardsLand
14 cardsMONEY CARDS·51 CARDS·$5,135.10
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Planeswalker
1 cardsCreature
3 cardsEnchantment
8 cardsArtifact
11 cardsSorcery
6 cardsInstant
11 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 6
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Aggravated Assault + Nature's Will — Bracket 3, early arguably two-card combo, with no mana to spend
- Aggravated Assault + Bear Umbra — Bracket 3, early arguably two-card combo, with no mana to spend
- Aggravated Assault + Bear Umbra + Pako, Arcane Retriever — Bracket 3, early arguably two-card combo, with no mana to spend
- Druids' Repository + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Leveler + Thassa's Oracle — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land34
Nonbasic11
Basic23
Forest16
Island11
Mountain11
Instant23
Artifact17
Equipment2
Book1
Juggernaut1
Sorcery12
Enchantment11
Aura2
Creature4
Wizard2
Dog1
Elemental1
Human1
Juggernaut1
Merfolk1
Party2
Planeswalker1
Jace1
Legends7
Historic21
LAND PROBABILITY
34 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.2%
TURN 544.2%
TURN 666.9%
TURN 782.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinitely large creatureInfinite combat phases
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Bracket 2 · late two-card combo, for eight mana or lessExile your libraryWin the game