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COMMANDER · DECK

Azami lady of Card draw

Bracket 4 · Optimized
@theshamwow · 2026-09-22
Azami, Lady of Scrolls
DECK $
$3,430.42
MYTHIC
13
RARE
36
UNCOMMON
17
COMMON
34
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

23 cards

Enchantment

3 cards

Artifact

15 cards

Sorcery

4 cards

Instant

19 cards

Land

11 cards
MONEY CARDS·50 CARDS·$2,732.62
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Creature

10 cards

Enchantment

2 cards

Artifact

14 cards

Sorcery

4 cards

Instant

12 cards

Land

8 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 9 game changers — Bracket 3 allows 3
  • Power Artifact + Grim Monolith: early arguably two-card combo, for four mana or less, pieces included
  • Power Artifact + Basalt Monolith: arguably two-card combo, for six mana or less, pieces included
  • Rings of Brighthearth + Basalt Monolith: late two-card combo, for eight mana or less, pieces included
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 9 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
4 banned cards, 38 cards not in the pool
NOT IN THE POOL · 38
NAMECOSTTYPEPRICE
CURVE
3081172213744546+
COLOR
U: 78 pipsC: 97 pips
TYPES
Land35
Nonbasic10
Basic25
Island25
Creature24
Wizard22
Human14
Faerie3
Merfolk3
Vedalken2
Jace1
Phyrexian1
Shapeshifter1
Spirit1
Party22
Instant19
Artifact16
Phyrexian1
Shapeshifter1
Sorcery4
Enchantment3
Aura1
Planeswalker1
Human1
Jace1
Wizard1
Legends9
Historic25
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite colorless mana
Infinite draw triggersInfinite lootingInfinite self-discard triggers
Infinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponent
Infinite draw triggers for all playersInfinite rummaging for all playersInfinite self-discard triggers for all playersNear-infinite mana permanents you control can produce
Return all permanents target opponent owns to their hand
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
Group
Color
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