metamox
COMMANDER · DECK

(Phase 3) Oloro, Sovereign Cleric

@PeachMachete
Oloro, Ageless Ascetic
151 CARDS (LIMIT 100)
DECK $
$1,340.87
MYTHIC
22
RARE
80
UNCOMMON
33
COMMON
19
COMMAND1 CARD

Creature

1 cards
MAIN150 CARDS

Creature

52 cards
NAMECOSTPRICE

Enchantment

14 cards

Artifact

15 cards

Sorcery

14 cards

Instant

19 cards

Land

36 cards
NAMECOSTPRICE
MONEY CARDS·98 CARDS·$1,055.41
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Creature

34 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

10 cards

Sorcery

7 cards

Instant

14 cards

Land

23 cards
CURVE
00171182313194155146+
COLOR
W: 72 pipsU: 16 pipsB: 73 pipsC: 223 pips
TYPES
Creature53
Vampire14
Human13
Angel6
Cleric5
Knight5
Soldier5
Advisor3
Rogue3
Warlock3
Cat2
God2
Monk2
Phyrexian2
Spirit2
Warrior2
Avatar1
Construct1
Custodes1
Demon1
Devil1
Dinosaur1
Dragon1
Elf1
Giant1
Glimmer1
Horror1
Horse1
Minion1
Noble1
Octopus1
Ogre1
Rhino1
Snake1
Sphinx1
Thopter1
Wall1
Wizard1
Zombie1
Outlaws6
Party11
Land36
Nonbasic36
Island4
Swamp4
Plains3
Instant19
Enchantment18
God2
Aura1
Class1
Curse1
Faerie1
Glimmer1
Human1
Snake1
Soldier1
Artifact17
Equipment3
Construct1
Dinosaur1
Thopter1
Sorcery14
Legends23
Historic37
LAND PROBABILITY
36 LANDS · 150 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 434.6%
TURN 567.4%
TURN 686.4%
TURN 795.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite damageInfinite lifegain triggers
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite damageInfinite lifegain triggers
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggers
Infinite lifeloss for target opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite lifegainNear-infinite lifeloss for up to two target opponents
Group
Color
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