COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
12 cardsEnchantment
8 cardsArtifact
18 cardsSorcery
17 cardsInstant
10 cardsLand
3 cardsMONEY CARDS·37 CARDS·$302.65
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Creature
4 cardsEnchantment
5 cardsArtifact
16 cardsSorcery
6 cardsInstant
4 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 1 · Exhibition
- No game changers, mass land denial, extra turns or two-card combos — nothing on the list puts it above Bracket 1
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
26 cards not in the pool
NOT IN THE POOL · 26
CURVE
COLOR
TYPES
Land34
Nonbasic2
Basic32
Forest32
Artifact18
Equipment15
Sorcery17
Arcane1
Creature13
Elf4
Elemental3
Beast2
Druid2
Incarnation2
Shaman2
Human1
Nissa1
Ooze1
Scout1
Snake1
Warrior1
Party1
Instant10
Enchantment8
Aura5
Planeswalker1
Elf1
Nissa1
Scout1
Legends5
Historic20
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
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