COMMANDER · DECK
Jin-Gitaxis Control
No bracket · Banned2020-05-22
BANNED: 2 CARDS
DECK $
$1,013.17
MYTHIC
19
RARE
42
UNCOMMON
26
COMMON
43
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
9 cardsEnchantment
11 cardsArtifact
16 cardsSorcery
7 cardsInstant
21 cardsLand
10 cardsMAYBE30 CARDS
Planeswalker
2 cardsCreature
4 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
3 cardsInstant
10 cardsLand
1 cardsMONEY CARDS·76 CARDS·$800.61
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Planeswalker
4 cardsCreature
10 cardsEnchantment
11 cardsArtifact
15 cardsSorcery
8 cardsInstant
20 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 2 banned cards — the list isn’t Commander-legal, so it has no bracket
BANNED · 2
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 4
COMBOS · 5
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Nexus of Fate + Isochron Scepter + Mystical Tutor — Bracket 4, infinite extra turns
- Beacon of Tomorrows + Isochron Scepter + Mystical Tutor — Bracket 4, infinite extra turns
- Mystic Sanctuary + Capsize + Time Warp — Bracket 4, infinite extra turns
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land33
Nonbasic9
Basic24
Island25
Instant21
Artifact19
Golem2
Elk1
Equipment1
Enchantment12
Aura1
Creature10
Human5
Wizard5
Golem2
Elk1
Jace1
Phyrexian1
Praetor1
Sphinx1
Party5
Sorcery7
Planeswalker3
Jace2
Human1
Narset1
Wizard1
Legends10
Historic28
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite card drawInfinite draw triggersWin the game