COMMANDER · DECK
EDH The Ever-Changing 'Dane (Solemnity)
Bracket 3 · Upgraded@Jonkolzone · 2025-05-06
DECK $
$315.24
MYTHIC
3
RARE
30
UNCOMMON
25
COMMON
42
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
38 cardsEnchantment
8 cardsArtifact
9 cardsSorcery
3 cardsInstant
3 cardsBattle
1 cardLand
3 cardsMONEY CARDS·26 CARDS·$235.22
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Creature
15 cardsEnchantment
7 cardsArtifact
3 cardsSorcery
1 cardBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Solemnity + Nine Lives: locks the table
- Solemnity + Phyrexian Unlife: locks the table
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Solemnity + Nine Lives — Bracket 3, locks the table
- Solemnity + Phyrexian Unlife — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
35 cards not in the pool
NOT IN THE POOL · 35
CURVE
COLOR
TYPES
Creature40
Zombie8
Human5
Insect5
Wizard5
Spirit4
Shapeshifter3
Vampire3
Cleric2
Demon2
Horror2
Phyrexian2
Soldier2
Assassin1
Beast1
Dragon1
Eldrazi1
Faerie1
God1
Illusion1
Kithkin1
Noble1
Ogre1
Omen1
Rogue1
Shade1
Shaman1
Siege1
Spike1
Thrull1
Outlaws2
Party8
Land37
Basic37
Swamp13
Island12
Plains12
Artifact13
Insect3
Human1
Phyrexian1
Soldier1
Enchantment8
Background1
Instant4
Dragon1
Omen1
Sorcery3
Battle1
Human1
Noble1
Siege1
Legends7
Historic20
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite damage
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite sacrifice triggers
Infinite card drawInfinite draw triggersNear-infinite ETBNear-infinite LTBNear-infinite damageNear-infinite death triggersNear-infinite sacrifice triggers
Infinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite sacrifice triggers
Infinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite sacrifice triggers
Infinite creature tokensInfinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite sacrifice triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite damage
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tableYou can't lose the game due to having 0 or less lifeLock
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