COMMANDER · DECK
Double The Damage Double The Fun
2015-08-18
ONLY 99 CARDSNO COMMANDER
DECK $
$136.36
MYTHIC
6
RARE
32
UNCOMMON
20
COMMON
42
MAIN99 CARDS
Creature
23 cardsEnchantment
15 cardsArtifact
9 cardsSorcery
7 cardsInstant
8 cardsLand
7 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·25 CARDS·$93.81
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Creature
6 cardsEnchantment
8 cardsArtifact
5 cardsSorcery
3 cardsInstant
3 cardsCURVE
COLOR
TYPES
Land37
Nonbasic5
Basic32
Mountain18
Plains14
Gate1
Creature23
Soldier8
Human7
Angel3
Elemental3
Knight3
Spirit3
Avatar2
Goblin2
Ogre2
Warrior2
Giant1
Horror1
Incarnation1
Shaman1
Soltari1
Party2
Enchantment15
Aura1
Artifact9
Equipment4
Instant8
Sorcery7
Legends7
Historic14
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Each opponent loses the gameNear-infinite damage
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damageTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game