COMMANDER · DECK
Alela is a Bloody Faerie
Bracket 3 · Upgraded2020-06-30
DECK $
$508.70
MYTHIC
4
RARE
38
UNCOMMON
26
COMMON
32
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
21 cardsEnchantment
21 cardsArtifact
13 cardsSorcery
3 cardsInstant
6 cardsLand
24 cardsMONEY CARDS·46 CARDS·$386.78
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Creature
11 cardsEnchantment
10 cardsArtifact
8 cardsSorcery
3 cardsInstant
4 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Pili-Pala + Grand Architect: two-card combo, for six mana or less, pieces included
- Heliod, Sun-Crowned + Walking Ballista: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Pili-Pala + Grand Architect — Bracket 3, two-card combo, for six mana or less, pieces included
- Heliod, Sun-Crowned + Walking Ballista — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
21 cards not in the pool
NOT IN THE POOL · 21
CURVE
COLOR
TYPES
Land35
Nonbasic21
Basic14
Island9
Plains8
Swamp7
Enchantment23
Aura6
Faerie1
God1
Artifact22
Equipment4
Myr3
Bird1
Construct1
Scarecrow1
Creature22
Human6
Myr3
Ally2
Artificer2
Faerie2
Vampire2
Wizard2
Angel1
Archon1
Bird1
Construct1
Druid1
God1
Knight1
Kraken1
Rogue1
Scarecrow1
Soldier1
Vedalken1
Warlock1
Warrior1
Zombie1
Outlaws2
Party4
Instant6
Sorcery3
Legends8
Historic28
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite blue mana
Infinite damage
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite damageInfinite lifegain triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
Infinite lifegain triggersInfinite lifelossInfinite lifegain
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