MetaMox
COMMANDER · DECK

Selvala

Bracket 4 · Optimized
2020-07-11
125 CARDS (LIMIT 100)
DECK $
$330.51
MYTHIC
17
RARE
37
UNCOMMON
19
COMMON
52
COMMAND1 CARD

Creature

1 cards
MAIN124 CARDS

Planeswalker

4 cards

Creature

48 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

4 cards

Sorcery

12 cards

Instant

12 cards

Land

1 cards
NAMECOSTPRICE
MONEY CARDS·58 CARDS·$244.49
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Planeswalker

4 cards

Creature

29 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

4 cards

Sorcery

8 cards

Instant

7 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Umbral Mantle + Selvala, Heart of the Wilds: early two-card combo, for four mana or less
  • 1 game changer — Brackets 1 and 2 allow none
  • Umbral Mantle + Priest of Titania: early arguably two-card combo, with no mana to spend
  • Umbral Mantle + Elvish Archdruid: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
10161122163124105196+
COLOR
G: 118 pipsC: 197 pips
TYPES
Creature49
Elf13
Druid9
Dinosaur4
Warrior4
Construct3
Elemental3
God3
Human3
Scout3
Beast2
Cat2
Hydra2
Phyrexian2
Ranger2
Snake2
Wurm2
Boar1
Centaur1
Cleric1
Dryad1
Elder1
Elephant1
Faerie1
Insect1
Nissa1
Ooze1
Praetor1
Shaman1
Spirit1
Treefolk1
Troll1
Werewolf1
Wolf1
Zombie1
Party5
Land38
Basic38
Forest38
Instant12
Sorcery12
Enchantment8
Aura1
Boar1
God1
Artifact7
Construct3
Equipment2
Phyrexian1
Wolf1
Planeswalker5
Garruk2
Nissa2
Elf1
Scout1
Vivien1
Legends17
Historic22
LAND PROBABILITY
38 LANDS · 124 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 423.6%
TURN 552.8%
TURN 675.0%
TURN 788.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 4 · early two-card combo, for four mana or lessInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite colored manaInfinite ETBInfinite LTBInfinite storm countInfinite blinking
Infinite colored manaInfinite ETBInfinite LTBInfinite storm countInfinite blinking
Infinite colored manaInfinite ETBInfinite LTBInfinite storm countInfinite blinking
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Group
Color
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