COMMANDER · DECK
La mecanica mas honesta y masculina de magic
Bracket 3 · Upgraded@Ozymandias7 · 2026-09-02
DECK $
$581.10
MYTHIC
12
RARE
31
UNCOMMON
19
COMMON
38
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
36 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
5 cardsInstant
12 cardsLand
15 cardsMONEY CARDS·49 CARDS·$452.24
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Planeswalker
2 cardsCreature
27 cardsEnchantment
3 cardsArtifact
2 cardsSorcery
2 cardsInstant
8 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Satoru Umezawa + Palinchron + Moon-Circuit Hacker: early arguably two-card combo, with no mana to spend
- Satoru Umezawa + Silver-Fur Master + Palinchron: early arguably two-card combo, with no mana to spend
- Satoru Umezawa + Palinchron + Sakashima's Student: early arguably two-card combo, with no mana to spend
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Satoru Umezawa + Palinchron + Moon-Circuit Hacker — Bracket 3, early arguably two-card combo, with no mana to spend
- Satoru Umezawa + Silver-Fur Master + Palinchron — Bracket 3, early arguably two-card combo, with no mana to spend
- Satoru Umezawa + Palinchron + Sakashima's Student — Bracket 3, early arguably two-card combo, with no mana to spend
- Palinchron + Phantasmal Image — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature37
Ninja12
Human10
Rogue6
Phyrexian5
Praetor3
Rat3
Demon2
Elder2
Illusion2
Sphinx2
Wizard2
Adventure1
Archon1
Bird1
Dauthi1
Dinosaur1
Dragon1
Faerie1
Golem1
Halfling1
Leviathan1
Merfolk1
Omen1
Pirate1
Shapeshifter1
Siren1
Thopter1
Utrom1
Wurm1
Zombie1
Changeling1
Outlaws7
Party8
Land35
Nonbasic13
Basic22
Island14
Swamp10
Instant13
Dragon1
Omen1
Artifact9
Bird1
Golem1
Phyrexian1
Thopter1
Sorcery6
Adventure1
Halfling1
Rogue1
Enchantment4
Human1
Ninja1
Planeswalker2
Ashiok1
Kaito1
Legends15
Historic24
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite untap of lands you control
Infinite combat damage to one opponentInfinite creature tokensInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite untap of lands you controlInfinite LTBInfinite mana lands you control can produceInfinite ETB
Infinite combat damage to one opponentInfinite creature tokensInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite untap of lands you control