COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
15 cardsEnchantment
17 cardsArtifact
15 cardsSorcery
8 cardsInstant
7 cardsLand
18 cardsSIDEBOARD37 CARDS
Creature
8 cardsEnchantment
8 cardsArtifact
7 cardsSorcery
7 cardsInstant
5 cardsLand
2 cardsMAYBE15 CARDS
Creature
3 cardsEnchantment
2 cardsSorcery
6 cardsInstant
4 cardsMONEY CARDS·58 CARDS·$779.17
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Planeswalker
1 cardCreature
9 cardsEnchantment
16 cardsArtifact
12 cardsSorcery
12 cardsInstant
6 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Worldgorger Dragon + Necromancy: early two-card combo, for four mana or less, pieces included
- Worldgorger Dragon + Dance of the Dead: early two-card combo, for four mana or less, pieces included
- Worldgorger Dragon + Animate Dead: early two-card combo, for four mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Worldgorger Dragon + Necromancy — Bracket 4, early two-card combo, for four mana or less, pieces included
- Worldgorger Dragon + Dance of the Dead — Bracket 4, early two-card combo, for four mana or less, pieces included
- Worldgorger Dragon + Animate Dead — Bracket 4, early two-card combo, for four mana or less, pieces included
- Rings of Brighthearth + Basalt Monolith — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
52 cards not in the pool
NOT IN THE POOL · 52
CURVE
COLOR
TYPES
Land36
Nonbasic16
Basic20
Mountain10
Swamp10
Gate1
Enchantment18
Aura6
God1
Artifact17
Equipment2
Golem2
Creature16
Cleric2
Demon2
Dragon2
Goblin2
Golem2
Rogue2
Aetherborn1
Assassin1
Devil1
God1
Human1
Insect1
Minion1
Nightmare1
Phyrexian1
Vampire1
Warrior1
Zombie1
Outlaws3
Party5
Sorcery8
Arcane1
Instant7
Planeswalker1
Karn1
Legends8
Historic24
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite death triggersInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Each opponent loses the gameNear-infinite lifeloss
Each opponent loses the gameNear-infinite lifeloss
Infinite colorless mana
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite death triggersInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite death triggersInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
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