COMMANDER · DECK
Saheeli
Bracket 4 · Optimized@RakdosMC · 2025-02-07
DECK $
$333.54
MYTHIC
12
RARE
41
UNCOMMON
19
COMMON
28
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
20 cardsEnchantment
7 cardsArtifact
20 cardsSorcery
5 cardsInstant
10 cardsLand
18 cardsMONEY CARDS·26 CARDS·$249.92
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Creature
1 cardsEnchantment
2 cardsArtifact
8 cardsSorcery
1 cardsInstant
5 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Ugin's Nexus + Esoteric Duplicator + Krark-Clan Ironworks: infinite extra turns
- 3 game changers — Brackets 1 and 2 allow none
- Lightning Runner + Aetherwind Basker: early arguably two-card combo, with no mana to spend
- Saheeli, Radiant Creator + Lightning Runner + Aetherwind Basker: early arguably two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 6
- Ugin's Nexus + Esoteric Duplicator + Krark-Clan Ironworks — Bracket 4, infinite extra turns
- Lightning Runner + Aetherwind Basker — Bracket 3, early arguably two-card combo, with no mana to spend
- Saheeli, Radiant Creator + Lightning Runner + Aetherwind Basker — Bracket 3, early arguably two-card combo, with no mana to spend
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
- Saheeli, Radiant Creator + Lightning Runner + Peema Aether-Seer — Bracket 3, early arguably two-card combo, with no mana to spend
- Lightning Runner + Stone Idol Generator — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land37
Nonbasic15
Basic22
Island10
Mountain10
Forest8
Artifact24
Clue1
Construct1
Equipment1
Golem1
Robot1
Turtle1
Warrior1
Creature21
Artificer6
Human6
Druid3
Elf3
Hydra2
Rogue2
Warrior2
Cat1
Construct1
Dinosaur1
Dragon1
Golem1
Leviathan1
Lizard1
Merfolk1
Robot1
Snake1
Turtle1
Vedalken1
Outlaws2
Party4
Instant10
Enchantment7
Aura1
Saga1
Sorcery5
Legends9
Historic30
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite energy countersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite energy counters
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite energy counters
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite creature tokensInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite energy countersInfinite mana creatures you control can produceInfinite untap of creatures you control
+ 46 CARDS NOT IN PRECON
+ Aether Refinery+ Aether Revolt+ Aethertorch Renegade+ Amped Raptor+ An Offer You Can't Refuse+ Breeding Pool+ Bristling Hydra+ City of Brass+ Conversion Apparatus+ Counterspell+ Cyclonic Rift+ Desynchronization+ Doubling Season+ Dramatic Reversal+ Dreamroot Cascade+ Electrosiphon+ Electrostatic Pummeler+ Esoteric Duplicator+ Fabrication Module+ Fierce Guardianship+ Galvanic Discharge+ Gonti's Aether Heart+ Grapeshot+ Isochron Scepter+ Izzet Generatorium+ Jeska's Will+ Kappa Cannoneer+ Krark-Clan Ironworks+ Mechanized Production+ Primal Prayers+ Reflecting Pool+ Repurposing Bay+ Riverglide Pathway+ Roil Cartographer+ Spire Garden+ Steam Vents+ Stomping Ground+ Stone Idol Generator+ Stormcarved Coast+ The Motherlode, Excavator+ Tune the Narrative+ Ugin's Nexus+ Unstable Amulet+ Urza, Lord High Artificer+ Vault 112: Sadistic Simulation+ Wheel of Potential
- 52 PRECON CARDS NOT IN DECK
- Academy Ruins- Adaptive Omnitool- Aether Hub- Aethertide Whale- Arcane Denial- Arcane Signet- Bespoke Battlewagon- Bootleggers' Stash- Chain Reaction- Chaos Warp- Chromatic Lantern- Combustible Gearhulk- Commander's Sphere- Confiscation Coup- Conjurer's Closet- Cultivator's Caravan- Disallow- Druid of Purification- Duplicant- Elder Gargaroth- Evolving Wilds- Exotic Orchard- Explosive Vegetation- Glimmer of Genius- Hinterland Harbor- Loyal Apprentice- Midnight Clock- One with the Machine- Ornithopter of Paradise- Overflowing Basin- Path of Ancestry- Peema Trailblazer- Pia and Kiran Nalaar- Reckless Fireweaver- Retrofitter Foundry- Rogue Refiner- Rootbound Crag- Saheeli, Sublime Artificer- Servant of the Conduit- Sheltered Thicket- Slagwoods Bridge- Soul-Guide Lantern- Spire of Industry- Stridehangar Automaton- Sulfur Falls- Talisman of Curiosity- Tanglepool Bridge- Temple of Epiphany- Treasure Vault- Triplicate Titan- Vineglimmer Snarl- Whirler Rogue