COMMANDER · DECK
Xenagos
No bracket · Banned2020-04-09
BANNED: 1 CARD
DECK $
$786.93
MYTHIC
20
RARE
35
UNCOMMON
10
COMMON
35
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
22 cardsEnchantment
14 cardsArtifact
10 cardsSorcery
12 cardsInstant
2 cardsLand
12 cardsMONEY CARDS·60 CARDS·$621.71
Sign in to save your threshold.
Creature
20 cardsEnchantment
12 cardsArtifact
10 cardsSorcery
9 cardsInstant
2 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Neheb, the Eternal + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Savage Ventmaw + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Blightsteel Colossus + Chandra's Ignition — Bracket 3, two-card combo, for six mana or less
- Xenagos, God of Revels + Malignus + Chandra's Ignition — Bracket 3, two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land39
Nonbasic10
Basic29
Forest18
Mountain15
Creature23
God5
Dragon4
Elemental2
Shaman2
Cleric1
Dinosaur1
Elder1
Elephant1
Elf1
Giant1
Goat1
Golem1
Human1
Hydra1
Incarnation1
Minotaur1
Phyrexian1
Snake1
Spirit1
Warrior1
Wurm1
Zombie1
Party2
Enchantment18
God4
Aura1
Sorcery12
Arcane1
Artifact11
Equipment3
Golem1
Phyrexian1
Instant2
Legends10
Historic18
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · two-card combo, for six mana or lessNear-infinite damageEach opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite green manaInfinite mana creatures you control can produceInfinite red manaInfinite untap of creatures you control
Bracket 3 · two-card combo, for six mana or lessEach opponent loses the game