COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
54 cardsEnchantment
7 cardsArtifact
3 cardsSorcery
1 cardsInstant
2 cardsLand
12 cardsMONEY CARDS·43 CARDS·$368.92
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Creature
24 cardsEnchantment
6 cardsArtifact
3 cardsSorcery
1 cardsInstant
2 cardsLand
7 cardsCURVE
COLOR
TYPES
Creature55
Elf14
Druid13
Human8
Elemental5
Wizard5
Scout4
Shaman4
Snake3
Beast2
Faerie2
Horror2
Insect2
Kraken2
Plant2
Serpent2
Spirit2
Ape1
Bear1
Bird1
Boar1
Dinosaur1
God1
Illusion1
Lizard1
Merfolk1
Nightmare1
Noble1
Raccoon1
Rogue1
Soldier1
Vedalken1
Wall1
Weird1
Outlaws1
Party6
Land34
Nonbasic12
Basic22
Forest14
Island10
Elemental1
Weird1
Enchantment9
Elemental1
Nightmare1
Artifact5
Equipment1
Human1
Soldier1
Wall1
Instant2
Sorcery2
Legends9
Historic14
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent that can be cast using
Infinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite creature ETBInfinite creature LTB
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering