COMMANDER · DECK
Mole God
Bracket 2 · Core@TFFSilverton · 2025-05-20
DECK $
$79.08
MYTHIC
5
RARE
23
UNCOMMON
29
COMMON
43
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
26 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
9 cardsInstant
10 cardsLand
16 cardsMONEY CARDS·20 CARDS·$41.46
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Creature
7 cardsEnchantment
2 cardsArtifact
7 cardsSorcery
2 cardsInstant
1 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 2 · Core
- Anzrag, the Quake-Mole: late two-card combo, for eight mana or less
- Anzrag, the Quake-Mole + Anara, Wolvid Familiar: late two-card combo, for eight mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Anzrag, the Quake-Mole — Bracket 2, late two-card combo, for eight mana or less
- Anzrag, the Quake-Mole + Anara, Wolvid Familiar — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land39
Nonbasic14
Basic25
Forest14
Mountain13
Creature27
Dinosaur5
Human4
Elemental3
Elf3
Plant3
Shaman3
Warrior3
Druid2
Elder2
Antelope1
Bear1
Beast1
Centaur1
Goblin1
God1
Insect1
Mercenary1
Mole1
Orc1
Pirate1
Scout1
Snake1
Soldier1
Squirrel1
Wolf1
Outlaws2
Party3
Instant10
Sorcery9
Arcane1
Artifact8
Equipment5
Enchantment6
Aura1
Planeswalker1
Domri1
Legends12
Historic20
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Infinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · late two-card combo, for eight mana or lessInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
ADDITIONAL REQUIREMENTS
Card Preventing Combat Damage Dealt To/By a Creature