COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
31 cardsEnchantment
7 cardsArtifact
16 cardsSorcery
4 cardsInstant
6 cardsLand
19 cardsMONEY CARDS·49 CARDS·$613.90
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Creature
13 cardsEnchantment
5 cardsArtifact
11 cardsSorcery
3 cardsInstant
5 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Archetype of Imagination + Magus of the Moat: locks the table
- Archetype of Imagination + Stormtide Leviathan: locks the table
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Archetype of Imagination + Magus of the Moat — Bracket 3, locks the table
- Archetype of Imagination + Stormtide Leviathan — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land35
Nonbasic17
Basic18
Island12
Plains8
Creature32
Angel8
Wizard6
Human5
Bird4
Drake3
Elemental3
Cat2
Djinn2
Sphinx2
Spirit2
Archon1
Incarnation1
Knight1
Leviathan1
Noble1
Octopus1
Rogue1
Outlaws1
Party7
Artifact16
Equipment2
Enchantment9
Human1
Wizard1
Instant6
Sorcery4
Legends11
Historic25
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · locks the tableOpponents can't attackLock
Bracket 3 · locks the tableOpponents can't attack with most creaturesLock