COMMANDER · DECK
Fibble Thorp
Bracket 4 · Optimized2020-06-25
DECK $
$715.52
MYTHIC
7
RARE
49
UNCOMMON
11
COMMON
33
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
14 cardsEnchantment
8 cardsArtifact
19 cardsSorcery
10 cardsInstant
9 cardsLand
15 cardsMONEY CARDS·48 CARDS·$561.85
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Creature
5 cardsEnchantment
6 cardsArtifact
15 cardsSorcery
6 cardsInstant
4 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 1 mass land denial card — only Bracket 4 allows it
- 9 extra-turn cards — chaining turns is Bracket 4
- Thassa, Deep-Dwelling + Archaeomancer + Capture of Jingzhou: infinite extra turns
- Thassa, Deep-Dwelling + Mnemonic Wall + Capture of Jingzhou: infinite extra turns
- Thassa, Deep-Dwelling + Archaeomancer + Temporal Manipulation: infinite extra turns
- and 27 more combos that bear on the bracket, listed below
- 3 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 9
COMBOS · 30
- Thassa, Deep-Dwelling + Archaeomancer + Capture of Jingzhou — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Mnemonic Wall + Capture of Jingzhou — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Archaeomancer + Temporal Manipulation — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Mnemonic Wall + Temporal Manipulation — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Archaeomancer + Walk the Aeons — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Archaeomancer + Time Warp — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Mnemonic Wall + Walk the Aeons — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Mnemonic Wall + Time Warp — Bracket 4, infinite extra turns
- Conjurer's Closet + Archaeomancer + Capture of Jingzhou — Bracket 4, infinite extra turns
- Conjurer's Closet + Mnemonic Wall + Capture of Jingzhou — Bracket 4, infinite extra turns
- Conjurer's Closet + Archaeomancer + Temporal Manipulation — Bracket 4, infinite extra turns
- Conjurer's Closet + Mnemonic Wall + Temporal Manipulation — Bracket 4, infinite extra turns
- Conjurer's Closet + Archaeomancer + Walk the Aeons — Bracket 4, infinite extra turns
- Conjurer's Closet + Archaeomancer + Time Warp — Bracket 4, infinite extra turns
- Conjurer's Closet + Mnemonic Wall + Walk the Aeons — Bracket 4, infinite extra turns
- Conjurer's Closet + Mnemonic Wall + Time Warp — Bracket 4, infinite extra turns
- Proteus Staff + Nexus of Fate — Bracket 4, infinite extra turns
- Proteus Staff + Beacon of Tomorrows — Bracket 4, infinite extra turns
- Mystic Sanctuary + Capsize + Capture of Jingzhou — Bracket 4, infinite extra turns
- Mystic Sanctuary + Capsize + Temporal Manipulation — Bracket 4, infinite extra turns
- Mystic Sanctuary + Capsize + Walk the Aeons — Bracket 4, infinite extra turns
- Mystic Sanctuary + Capsize + Time Warp — Bracket 4, infinite extra turns
- Conjurer's Closet + Archaeomancer + Time Stretch — Bracket 4, infinite extra turns
- Conjurer's Closet + Mnemonic Wall + Time Stretch — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Archaeomancer + Time Stretch — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Mnemonic Wall + Time Stretch — Bracket 4, infinite extra turns
- Palinchron + Deadeye Navigator — Bracket 3, early arguably two-card combo, with no mana to spend
- Palinchron + Gauntlet of Power — Bracket 3, early arguably two-card combo, with no mana to spend
- Peregrine Drake + Deadeye Navigator — Bracket 3, early arguably two-card combo, for four mana or less
- Palinchron + Panharmonicon — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land39
Nonbasic14
Basic25
Island26
Artifact21
Equipment2
Golem1
Phyrexian1
Shapeshifter1
Creature15
Wizard3
Human2
Merfolk2
Artificer1
Drake1
Faerie1
God1
Golem1
Homunculus1
Illusion1
Kraken1
Leviathan1
Phyrexian1
Rogue1
Shapeshifter1
Spirit1
Wall1
Outlaws1
Party4
Sorcery10
Enchantment9
Aura1
God1
Instant9
Legends6
Historic26
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS32 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite ETBInfinite LTBInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite ETBInfinite LTBInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite ETBInfinite LTBInfinite turnsLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 4 · infinite extra turnsInfinite ETBInfinite LTBInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite ETBInfinite LTBInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite ETBInfinite LTBInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite ETBInfinite LTBInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite ETBInfinite LTBInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite ETBInfinite LTBInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite ETBInfinite LTBInfinite turnsLock
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control