COMMANDER · DECK
Elfos Sultai
Bracket 4 · Optimized@Gabriel Burgos · 2025-02-18
DECK $
$2,941.94
MYTHIC
10
RARE
60
UNCOMMON
14
COMMON
16
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
35 cardsEnchantment
13 cardsArtifact
3 cardsSorcery
6 cardsInstant
10 cardsLand
31 cardsMONEY CARDS·75 CARDS·$2,344.95
Sign in to save your threshold.
Creature
26 cardsEnchantment
10 cardsArtifact
3 cardsSorcery
3 cardsInstant
9 cardsLand
24 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Intruder Alarm + Presence of Gond: early arguably two-card combo, with no mana to spend
- Voice of the Woods + Intruder Alarm: early arguably two-card combo, with no mana to spend
- Acererak the Archlich + Aluren: early arguably two-card combo, with no mana to spend
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Intruder Alarm + Presence of Gond — Bracket 3, early arguably two-card combo, with no mana to spend
- Voice of the Woods + Intruder Alarm — Bracket 3, early arguably two-card combo, with no mana to spend
- Acererak the Archlich + Aluren — Bracket 3, early arguably two-card combo, with no mana to spend
- Intruder Alarm + Imperious Perfect — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Creature37
Elf31
Druid19
Warrior6
Shaman4
Wizard3
Human2
Merfolk2
Noble1
Ranger1
Rogue1
Scout1
Spirit1
Zombie1
Outlaws1
Party10
Land31
Nonbasic28
Basic3
Forest4
Island4
Swamp3
Enchantment13
Aura2
Instant11
Sorcery7
Artifact3
Legends16
Historic18
LAND PROBABILITY
31 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.3%
TURN 551.0%
TURN 673.5%
TURN 787.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite creature tokensInfinite ETBInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite ETBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite +1/+1 countersNear-infinite colored manaNear-infinite creature tokensNear-infinite ETBNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifelossNear-infinite LTBNear-infinite storm countNear-infinite Treasure tokensNear-infinite ventures into the dungeonInfinite card drawInfinite draw triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite ETBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control