MetaMox
COMMANDER · DECK

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Bracket 4 · Optimized
2026-10-11
DECK $
$145.81
MYTHIC
12
RARE
43
UNCOMMON
12
COMMON
51
COMMAND2 CARDS
MAIN98 CARDS

Creature

55 cards
NAMECOSTPRICE

Enchantment

1 cards
NAMECOSTPRICE

Artifact

1 cards
NAMECOSTPRICE

Sorcery

1 cards

Land

5 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Staff of Domination + Alena, Kessig Trapper: early two-card combo, with no mana to spend
  • Alena, Kessig Trapper + Aggravated Assault: early two-card combo, with no mana to spend
  • Aggravated Assault + Shriekwood Devourer: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
000102031435546+
COLOR
R: 48 pipsG: 59 pipsC: 257 pips
TYPES
Creature57
Dragon8
Beast6
Dinosaur6
Eldrazi4
Human4
Treefolk4
Avatar3
Adventure2
Cat2
Construct2
Elder2
Elemental2
Elephant2
Elf2
Elk2
Giant2
Hydra2
Snake2
Spirit2
Warrior2
Bear1
Citizen1
Drone1
Druid1
Efreet1
Lizard1
Mutant1
Ogre1
Phoenix1
Phyrexian1
Pirate1
Plant1
Scout1
Shaman1
Soldier1
Wurm1
Outlaws1
Party2
Land40
Nonbasic3
Basic37
Forest19
Mountain18
Artifact4
Construct2
Avatar1
Phyrexian1
Sorcery2
Adventure1
Giant1
Warrior1
Enchantment1
Instant1
Adventure1
Dragon1
Snake1
Legends10
Historic13
LAND PROBABILITY
40 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.8%
TURN 532.0%
TURN 653.0%
TURN 770.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite red mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite combat phasesInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite green manaInfinite mana creatures you control can produceInfinite red manaInfinite untap of creatures you control
Group
Color
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