COMMANDER · DECK
Mardu combat tricks
@Jick16
ONLY 68 CARDS
DECK $
$253.08
MYTHIC
11
RARE
26
UNCOMMON
25
COMMON
6
COMMAND1 CARD
Creature
1 cardsMAIN67 CARDS
Creature
23 cardsEnchantment
10 cardsArtifact
14 cardsSorcery
6 cardsInstant
13 cardsLand
1 cardsMONEY CARDS·42 CARDS·$193.10
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Creature
16 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
4 cardsInstant
8 cardsLand
1 cardsCURVE
COLOR
TYPES
Creature24
Human10
Goblin3
Knight3
Samurai3
Angel2
Pirate2
Soldier2
Artificer1
Barbarian1
Berserker1
Dinosaur1
Dragon1
Elder1
Elf1
Giant1
God1
Minotaur1
Orc1
Phoenix1
Phyrexian1
Rogue1
Shaman1
Tiefling1
Warrior1
Outlaws3
Party2
Artifact14
Equipment4
Instant14
Enchantment11
God1
Sorcery6
Land1
Nonbasic1
Legends17
Historic30
LAND PROBABILITY
1 LANDS · 67 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 4—
TURN 5—
TURN 6—
TURN 7—
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Infinite combat damageInfinite combat phasesInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite untap of creatures you control