COMMANDER · DECK
Karevek
No bracket · Banned2020-04-23
BANNED: 2 CARDS
DECK $
$1,044.63
MYTHIC
11
RARE
52
UNCOMMON
17
COMMON
19
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
17 cardsEnchantment
18 cardsArtifact
13 cardsSorcery
12 cardsInstant
7 cardsLand
22 cardsMONEY CARDS·61 CARDS·$823.82
Sign in to save your threshold.
Creature
14 cardsEnchantment
16 cardsArtifact
11 cardsSorcery
7 cardsInstant
3 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 2 banned cards — the list isn’t Commander-legal, so it has no bracket
BANNED · 2
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Havoc Festival + Archfiend of Despair — Bracket 4, early two-card combo, with no mana to spend
- Heartless Hidetsugu + Wound Reflection — Bracket 4, early two-card combo, with no mana to spend
- Havoc Festival + Wound Reflection — Bracket 4, early two-card combo, with no mana to spend
- Stuffy Doll + Pariah's Shield — Bracket 3, early arguably two-card combo, with no mana to spend
- Heartless Hidetsugu + Archfiend of Despair — Bracket 3, early arguably two-card combo, with no mana to spend
- Heartless Hidetsugu + Grafted Exoskeleton — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land32
Nonbasic20
Basic12
Mountain10
Swamp10
Enchantment20
God2
Creature18
Demon4
Goblin3
God2
Human2
Shaman2
Warrior2
Zombie2
Berserker1
Cleric1
Construct1
Golem1
Minotaur1
Ogre1
Phyrexian1
Pirate1
Praetor1
Spirit1
Outlaws1
Party3
Artifact15
Equipment4
Construct1
Golem1
Sorcery12
Instant7
Legends11
Historic26
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendEach opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendEach opponent loses the game
Near-infinite damage
Near-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendDraw the game
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss