COMMANDER · DECK
Gyruda, Doom of Depths | Reanimate
Bracket 3 · Upgraded2020-04-23
DECK $
$624.45
MYTHIC
16
RARE
42
UNCOMMON
24
COMMON
39
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
29 cardsEnchantment
1 cardsArtifact
14 cardsSorcery
7 cardsInstant
11 cardsLand
15 cardsMAYBE21 CARDS
Creature
6 cardsEnchantment
1 cardsArtifact
4 cardsSorcery
7 cardsInstant
3 cardsMONEY CARDS·62 CARDS·$484.60
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Creature
21 cardsEnchantment
2 cardsArtifact
13 cardsSorcery
8 cardsInstant
8 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Archetype of Imagination + Stormtide Leviathan: locks the table
- Kederekt Leviathan + Necromancy: early two-card combo, for four mana or less
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Archetype of Imagination + Stormtide Leviathan — Bracket 3, locks the table
- Kederekt Leviathan + Necromancy — Bracket 3, early two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic13
Basic23
Island17
Swamp13
Creature30
Shapeshifter6
Human4
Phyrexian3
Rogue3
Demon2
Kraken2
Leviathan2
Spirit2
Wizard2
Aetherborn1
Beast1
Bird1
Cleric1
Construct1
Eldrazi1
Faerie1
Giant1
God1
Golem1
Horror1
Illusion1
Pirate1
Vampire1
Wurm1
Zombie1
Outlaws4
Party6
Artifact19
Shapeshifter2
Bird1
Construct1
Equipment1
Golem1
Phyrexian1
Instant11
Sorcery7
Enchantment3
God1
Human1
Wizard1
Planeswalker1
Ashiok1
Legends12
Historic31
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early two-card combo, for four mana or lessReturn all nonland permanents to owner's hand each turnLock
Bracket 3 · locks the tableOpponents can't attack with most creaturesLock