COMMANDER · DECK
Yosei do nothing
Bracket 3 · Upgraded2020-06-08
DECK $
$509.49
MYTHIC
5
RARE
38
UNCOMMON
16
COMMON
41
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
27 cardsEnchantment
13 cardsArtifact
10 cardsSorcery
4 cardsInstant
10 cardsLand
1 cardsMONEY CARDS·42 CARDS·$398.26
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Creature
14 cardsEnchantment
10 cardsArtifact
9 cardsSorcery
3 cardsInstant
5 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Yosei, the Morning Star + Gift of Immortality + Altar of Dementia: locks the table
- Yosei, the Morning Star + Gift of Immortality + Blasting Station: locks the table
- Heliod, Sun-Crowned + Walking Ballista: early arguably two-card combo, for four mana or less
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Yosei, the Morning Star + Gift of Immortality + Altar of Dementia — Bracket 3, locks the table
- Yosei, the Morning Star + Gift of Immortality + Blasting Station — Bracket 3, locks the table
- Heliod, Sun-Crowned + Walking Ballista — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land35
Basic35
Plains35
Creature28
Human11
Cleric5
Spirit5
Soldier4
Angel3
Wizard3
Phyrexian2
Bird1
Cat1
Construct1
Dragon1
Elemental1
Faerie1
Giant1
God1
Hippogriff1
Kor1
Monk1
Noble1
Scout1
Party8
Enchantment15
Aura1
God1
Spirit1
Artifact11
Construct1
Equipment1
Instant10
Sorcery4
Legends7
Historic18
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Infinite colorless manaInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite recursion of creature cards with power 2 or less
Infinite death triggersInfinite ETBInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-mill
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite recursion of creature cards with power 2 or less
Infinite death triggersInfinite ETBInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-mill
Infinite death triggersInfinite ETBInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-mill
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite death triggersInfinite ETBInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-mill
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite damage
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 3 · locks the tableOpponents skip their untap stepsLock
Bracket 3 · locks the tableOpponents skip their untap stepsLock
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite millInfinite creature sacrifice triggersInfinite self-millInfinite recursion of creature cards with power 2 or less