COMMANDER · DECK
Winota
No bracket · Banned2020-04-27
BANNED: 2 CARDS
DECK $
$1,023.36
MYTHIC
10
RARE
51
UNCOMMON
17
COMMON
22
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
44 cardsEnchantment
8 cardsArtifact
7 cardsInstant
7 cardsLand
16 cardsMONEY CARDS·54 CARDS·$807.57
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Creature
24 cardsEnchantment
6 cardsArtifact
7 cardsInstant
7 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 2 banned cards — the list isn’t Commander-legal, so it has no bracket
BANNED · 2
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 2
EXTRA TURNS · 0
None
COMBOS · 6
- Kiki-Jiki, Mirror Breaker + Zealous Conscripts — Bracket 4, early two-card combo, with no mana to spend
- Combat Celebrant + Kiki-Jiki, Mirror Breaker — Bracket 4, early two-card combo, with no mana to spend
- Breath of Fury + Legion Warboss — Bracket 3, early arguably two-card combo, with no mana to spend
- Breath of Fury + Goblin Rabblemaster — Bracket 3, early arguably two-card combo, with no mana to spend
- Breath of Fury + Loyal Apprentice — Bracket 3, early arguably two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Breath of Fury — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature45
Human28
Soldier12
Cleric5
Goblin5
Wizard5
Spirit4
Warrior4
Ranger3
Shaman3
Knight2
Advisor1
Ape1
Artificer1
Bird1
Demigod1
Food1
God1
Golem1
Monk1
Pest1
Pirate1
Rogue1
Scout1
Thopter1
Vampire1
Outlaws2
Party15
Land33
Nonbasic14
Basic19
Plains11
Mountain10
Artifact12
Equipment2
Human2
Cleric1
Food1
Golem1
Pest1
Soldier1
Thopter1
Enchantment12
Aura2
Spirit2
Demigod1
God1
Instant7
Legends14
Historic25
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you controlInfinitely powerful creature until end of turn
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control