MetaMox
COMMANDER · DECK

Horobi, Target Tribal

Bracket 3 · Upgraded
2020-04-23
Horobi, Death's Wail
DECK $
$848.95
MYTHIC
11
RARE
46
UNCOMMON
22
COMMON
35
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

22 cards

Enchantment

13 cards

Artifact

17 cards

Sorcery

7 cards

Instant

6 cards

Land

13 cards
MONEY CARDS·64 CARDS·$666.78
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Planeswalker

3 cards

Creature

16 cards

Enchantment

12 cards

Artifact

13 cards

Sorcery

4 cards

Instant

4 cards

Land

12 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Horobi, Death's Wail + Shadow Alley Denizen + Ogre Slumlord: locks the table
  • Horobi, Death's Wail + Revel in Riches + Retribution of the Ancients: locks the table
  • Horobi, Death's Wail + Revel in Riches + Hex Parasite: locks the table
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
CURVE
001111421631047596+
COLOR
B: 68 pipsC: 153 pips
TYPES
Land32
Nonbasic12
Basic20
Swamp20
Desert1
Creature23
Vampire5
Phyrexian3
Avatar2
Human2
Rogue2
Spirit2
Zombie2
Aetherborn1
Archer1
Berserker1
Cleric1
Demon1
Dinosaur1
Elder1
God1
Golem1
Insect1
Knight1
Lhurgoyf1
Nightmare1
Noble1
Ogre1
Orc1
Praetor1
Warrior1
Outlaws2
Party4
Artifact20
Phyrexian2
Avatar1
Golem1
Insect1
Enchantment14
Aura2
God1
Sorcery7
Instant6
Planeswalker2
Karn1
Liliana1
Legends16
Historic34
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · locks the tableDestroy each creature that enters the battlefield under an opponent's controlDestroy any number of creatures opponents controlLock
Bracket 3 · locks the tableDestroy any number of nontoken creatures whenever a black creature enters the battlefield under your controlDestroy any number of nontoken creatures whenever a creature diesLock
Destroy any number of creatures opponents control during each of your turns
Bracket 3 · locks the tableDestroy each creature that enters the battlefield under an opponent's controlDestroy any number of creatures opponents controlLock
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Group
Color
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