COMMANDER · DECK
Cascading Into Magic
2016-07-31
ONLY 99 CARDSNO COMMANDER
DECK $
$135.17
MYTHIC
3
RARE
28
UNCOMMON
29
COMMON
39
MAIN99 CARDS
Creature
28 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
12 cardsInstant
10 cardsLand
16 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·19 CARDS·$90.93
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Creature
6 cardsEnchantment
2 cardsArtifact
6 cardsSorcery
2 cardsInstant
2 cardsLand
1 cardsCURVE
COLOR
TYPES
Land37
Nonbasic13
Basic24
Forest8
Island8
Mountain8
Creature28
Shaman5
Elf4
Shapeshifter4
Human3
Elemental2
Phyrexian2
Sphinx2
Treefolk2
Beast1
Berserker1
Cleric1
Druid1
Goat1
Goblin1
Golem1
Jellyfish1
Kavu1
Manticore1
Minotaur1
Ooze1
Rogue1
Snake1
Sorcerer1
Spirit1
Wizard1
Outlaws1
Party3
Artifact12
Golem1
Human1
Minotaur1
Rogue1
Shapeshifter1
Sorcerer1
Wizard1
Sorcery12
Instant10
Enchantment4
Legends1
Historic13
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Infinite ETBInfinite LTBInfinite death triggers
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)
Infinite ETBInfinite LTBInfinite death triggers
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)