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COMMANDER · DECK

Kitsune - Superfriends

Bracket 4 · Optimized
2020-06-26
101 CARDS (LIMIT 100)
DECK $
$463.89
MYTHIC
24
RARE
48
UNCOMMON
23
COMMON
33
COMMAND1 CARD
MAIN100 CARDS

Planeswalker

12 cards

Creature

25 cards

Enchantment

9 cards

Artifact

6 cards

Sorcery

3 cards

Instant

7 cards

Land

11 cards
MAYBE10 CARDS

Planeswalker

4 cards

Creature

2 cards

Enchantment

1 card
NAMECOSTPRICE

Artifact

2 cards

Instant

1 card
NAMECOSTPRICE
MONEY CARDS·50 CARDS·$352.19
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Planeswalker

10 cards

Creature

16 cards

Enchantment

6 cards

Artifact

7 cards

Sorcery

2 cards

Instant

6 cards

Land

3 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 1 mass land denial card — only Bracket 4 allows it
  • 2 game changers — Brackets 1 and 2 allow none
  • Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Pariah: locks the table
  • Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Palisade Giant: locks the table
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
CURVE
0071182931745566+
COLOR
W: 79 pipsC: 124 pips
TYPES
Land38
Nonbasic10
Basic28
Plains28
Creature26
Human10
Angel5
Soldier5
Cleric3
Bird2
Monk2
Spirit2
Wizard2
Archon1
Cat1
Dog1
Faerie1
Fox1
Giant1
Knight1
Myr1
Phyrexian1
Ranger1
Scout1
Party5
Planeswalker12
Ajani4
Elspeth4
Gideon1
Karn1
Serra1
Ugin1
Enchantment11
Aura2
Fox1
Monk1
Spirit1
Artifact9
Human1
Myr1
Phyrexian1
Soldier1
Instant9
Sorcery3
Legends15
Historic24
LAND PROBABILITY
38 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.5%
TURN 537.4%
TURN 659.5%
TURN 776.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to creatures you controlPrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to permanents you controlPrevent all damage that would be dealt to youLock
Group
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